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Find the Pumpkins

Explore five original pixel-art scenes. Find pumpkins, cats and magical objects from your checklist before time runs out.

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How to play Find the Pumpkins

Choose a scene and find every item in its checklist: 8, 10, 12, 10 or 15 targets in 90, 80, 75, 70 or 60 seconds. Each find earns 100 points; finds within 3 seconds build a combo. Finish to unlock the next scene and earn two or three stars. Each remaining second adds 10 points.

Tips and strategy

Use Tab and Enter or Space, or tap objects. Zoom enlarges the scene; drag to explore. Pause stops the clock, and leaving the window pauses automatically. One hint after 10 active seconds highlights remaining items for 100 points. The first three misses are free; each later miss costs 20 points.

Find the Pumpkins FAQ

Is Find the Pumpkins free to play in the browser?

Yes. It runs free in a desktop or mobile browser with no account or download. Progress and star ratings can save locally in your browser; clearing site data removes them.

How does this relate to other free Halloween games?

This page is one of several browser Halloween games on JoocGame. Visit the Halloween games collection for pumpkin carving, word search, memory matching and candy packing.

A free hidden-object Halloween game

Five pixel scenes, combo scoring, hints and star ratings—play in the browser, then visit the collection for pumpkin carving, memory, word search or candy packing.

Visit analytics and privacy

The production site play.joocgame.com uses Vercel Web Analytics for page visits and Google Analytics 4 (GA4) for anonymous Arcade gameplay events. Vercel processes page paths, referrers, visit times, devices/browsers and approximate regions. GA4 receives only game_start, level_complete and replay events with the game slug and level (and optional score on level_complete). We send no personal identifiers, wallet data or account information. Vercel page views remove query strings and fragments; preview and non-production hosts do not load these scripts. Calculator inputs and in-game progress are not sent as analytics payloads. Read how Vercel processes data