JOOCGAME / little arcade
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15-Minute Up or Down

Pick BTC, ETH or SOL and guess the next 15-minute candle. Paper points reset daily — no wallet, no cash value.

Paper balance1000
UTC day1970-01-01
Wins / rounds0/0

Simulation for entertainment. Points have no cash value. Not gambling, not investment advice.

How to play

  1. Choose BTC, ETH or SOL, pick up or down, and lock a paper-point stake before the next 15-minute UTC candle opens.
  2. When that candle closes, we compare its close to its open. Correct calls pay double the stake; wrong calls lose the stake.
  3. You receive 1,000 paper points per UTC day in local browser storage. Points cannot be bought, redeemed or transferred.

Market data and void rounds

Candles are loaded through our server from Binance public klines, with Coinbase Exchange candles as fallback. This is a simulation for entertainment, not live trading.

A round is void and refunds your stake if candle data is missing, malformed, incomplete, or both providers fail.

Frequently asked questions

Is this real money or gambling?

No. Paper points have no cash value and cannot be purchased or withdrawn. The page is a simulation for entertainment, not investment advice.

Which candle am I betting on?

Your locked guess applies to the next 15-minute UTC candle for the symbol you selected. Settlement uses that candle's open and close from the data providers.

Where do prices come from?

Our Next.js route requests Binance 15-minute klines first and falls back to Coinbase Exchange if needed. Errors are surfaced instead of silently ignored.

Visit analytics and privacy

The production site play.joocgame.com uses Vercel Web Analytics for page visits and Google Analytics 4 (GA4) for anonymous Arcade gameplay events. Vercel processes page paths, referrers, visit times, devices/browsers and approximate regions. GA4 receives only game_start, level_complete and replay events with the game slug and level (and optional score on level_complete). We send no personal identifiers, wallet data or account information. Vercel page views remove query strings and fragments; preview and non-production hosts do not load these scripts. Calculator inputs and in-game progress are not sent as analytics payloads. Read how Vercel processes data